Level 1

  • Learn how to play a Paradiddle
  • Learn how to hit 4 strokes on each drum in under 5 seconds
  • To have taught the class a drum fill that you’ve learnt
  • Learn how to play a 4 beat
  • Learn how to play an 8 beat
  • Learn how to play a 16 beat
  • Explain where the snare is on the stave without looking
  • Be able to continuously play sing stroke roles at speed for 10 seconds
  • Understand what an accent is
  • Know all names of each part of the drum kit
  • Be able to distinguish the difference between single stroke, 5 stroke, 6 stroke and Paradiddles
  • Understand the difference between a verse, chorus and bridge
  • Complete Grade 1 book
  • To have completed 2 full songs (2x four-week project)
  • Earn 700,000 points

Level 2

  • Learn how to play a 32 beat
  • Be able to play a Paradiddle with basic foot combinations
  • Be able to continuously play a Paradiddle (6 times without any breaks)
  • Understand the difference between a right hand and left hand 6 stroke roll
  • Private project: To go home and play along to a song of your choice (Learn verse and Chorus)
  • Be able to play the 16 beat along to music without falling out of time
  • Explain where the snare, hi-hat, high-tom and floor-tom are on the stave without looking
  • Learn basic band gesture signs (Quiet, stop)
  • Learn how to play a dog-bark
  • Learn how to correctly set up a drum kit from scratch
  • Know what an accent is and implement it into your playing
  • To have completed 4 full songs (4x four-week project)
  • To have completed a Grade 2 book
  • To have earned 1,200,000 points

Level 3

  • Be able to play the speed round (5 on each drum) in under 1 second
  • Be able to play a 16 beat followed by your very own drum fill. This process needs to be repeated twice correctly
  • Explain where all common parts of the drum kit are found on the stave without looking (Hi-hat, snare, kick drum, high-tom, mid-tom, floor-tom, ride and crash
  • Know how to play a triplet and implement this technique into a drum beat
  • Be able to complete the speed challenge (4 on each drum) in under 0.9 seconds
  • Know all common band gestures (Quiet, stop, repeat and come in)
  • Be able to play a 32-beat followed by a linear fill of your choice without falling below a desired BPM of 70
  • Understand what a Ghost and Accent note is and implement this into your very own drum beat
  • Private project: To have gone home and learnt how to play a full song of your choice (Drums for this song)
  • Understand rest periods and use this technique to improve playing
  • Implement a dogbark into a drum beat that the student has created
  • Completed a Grade 3 book
  • To have earned 1,900,000 points
  • To have completed 6 full songs (6x 4-week projects)

Level 4

  • Be able to teach the whole class a new drum beat that you’ve created (If you’re in a 1-2-1 class situation, then the students teaches the teacher)
  • Learn and create your very own drumming tom groove
  • Learn how to lead a jamming session by using band gestures to control the situation
  • Know the difference between an 8th, 16th and 32nd notation on the stave
  • Be able to complete a half-finished stave notation using the correct values and then play the drum beat
  • Learn and implement a roll, flam, accent and ghost note into a drum beat that the teacher has taught you
  • Learn and become familiar with Ableton and know the difference between click and tracks
  • To have created your very own drum song (Drum beats for: verse, chorus and bridge) and write structure notes for all parts
  • To have a basic understanding of Premiere Pro
  • To have completed a Grade 4 book
  • Learnt how to correctly tune a drum kit
  • Be able to correctly answer (5X7) – 23 is
  • To have earned 2,400,000 points
  • To have completed 8 songs (8x four-week projects)

Level 5

  • Create your very own drum beat which contains all common notation values (e.g. quarter, 8th, 16th and 32nd)
  • Private project: Learn how to play the song ‘Misery Business’ by Paramore perfectly
  • Be able to distinguish the difference between a verse, pre-chorus, bridge and outro
  • Be able to create and play a bridge that contains 6 layers
  • Be able to play a Paradiddle around the drum kit with hard foot combinations whist answering math questions (without stopping)
  • Learn how to change the skins and logs for each drum shell
  • To have successfully elected and/or lead 3 group activities set by the teacher (If you’re on a 1-2-1 lesson plan, you will lead the teacher in 3 activities set by the teacher)
  • To have earned 3,000,000 points
  • To have completed a Grade 5 book
  • To have created your very own film project idea
  • Been able to take lead on the video editing role for your progression video and been able to complete a whole edit in one lesson by yourself
  • To have completed 12 song projects (12x four-week projects)

Level 6

  • To have learnt and played 15 online HWDRUMS tuition skill set videos
  • Be able to create your very own drum beat that contains a dog-bark, ghost note, accent, roll and flam
  • To have learnt correct posture when playing and used this technique to improve overall sounds quality and performance
  • Be able to play an 8 beat at the BPM of 200
  • Use Ableton to improve live playing and be able to change between tracks and clicks like you would on stage
  • To have created and become very familiar with double bass pedals and use this learning to add double bass kicks to your own drum beat
  • Create your very own film project and drum beat (All song sections)
  • To have earned 3,800,000 million points
  • To have completed a Grade 6 book
  • To have learnt 15 full songs (15x four-week projects)

Level 7

  • To have learnt 25 HWDRUMS online tuition skill set videos
  • Correctly completed a half-finished sheet notation bar from the teacher with correct time values
  • Understand in further detail how to create original compositions in Ableton
  • To have earned 4,500,000 million points
  • Students can play a continuous Paradiddle around the drum kit with their eyes closed and use double bass foot combinations without stopping or missing the drums and be able to follow an increasing BPM speed. Start slow and go up to 230 BPM
  • To have created your very own film project idea, drum beat and structure notes for your compositions
  • To have gone home and learnt how to play ‘Lucozade’ by Travis barker perfectly
  • Know and use various techniques to improve playing. For example, become so familiar with perfect technique that all parts of the drum beat are the same to increase recording quality
  • Use different stroke power to improve playing quality
  • To have completed a Grade 7 book
  • To have completed 20 full songs (20x four-week projects)

Level 8

  • To have directed and created their own film project idea and learnt how to organise transport, speak with film crews, create running orders for all film crew, spoken with land owners and played in their own production. Once recorded, students then have to edit the entirety of their own film
  • Learnt all band gestures and become completely confident in live playing situations
  • To have completed a Grade 8 book
  • To have earned 6,000,000 points
  • To have learnt 30 HWDRUMS online tuition skill set videos
  • Be able to use all previous techniques and knowledge to create their very own song composition and direct and work with other musicians
  • Be able to play the song ‘Try it out’ by Cobus on the drums
  • Learn how to play basic Guitar chords so that you can play and or change instruments if needed in live playing situations
  • Be able to listen to a new song that’s set by the teacher and learn how to play the entirety of that song and be recording/film ready within one hour
  • Be able to switch between a Paradiddle, 5 stroke, 6 stroke and 32 beat on commands and answer hard math questions without a mistake (45 second math challenge)
  • To have completed 30 full songs (30x four-week projects)